Introduction In Dota, the goal of the game is to destroy the enemy's base. The map is made of three lanes, and jungle in between those lanes. Creeps move down these lanes and attack each other. As a hero, you choose a lane to go to, and in this lane there are basic things you can do to win your lane and get a better late-game advantage. Typically, two heroes go top, one hero in the center, and two bottom. Though, there are several different ways to play. Eventually, through killing creeps, getting kills, and taking the enemie's towers, you will push a creep wave to the enemies base and take their creep spawning buildings, causing you to spawn super creeps. However, in Dota, there is a denying system. This allows you to kill friendly minions and towers, and under certain circumstances allied heroes, to deny your enemy the gold benefit of killing that unit/structure. Both farming and denying are very crucial to the game. Once one or more of the enemies creep spawning building...
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